What's in this eBook?
Nathan Meunier, creator of Missile Cards, pulls back the curtain on everything from game design to creative processes to tackling tough mechanics. Missile Cards isn't his first commercial project, but it's one of the weirdest, most ambitious, and most successful games he's created to date.
- How to design for multiple devices
- The complexities of card-game design
- How to port your game to Fire devices
- Tips to bring your game to life
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